Nothing turns the ‘mate on more than a good, illogical argument leading to the ‘human’s mind being twisted around willy-nilly like a monochromatic Rubik’s Cube. Passive aggressive retaliation results in the form of the ‘human’s favorite game: Annoying the Significant Other.
A lively point system keeps the rounds going — +10 when the ‘mate pouts and gives the silent treatment, +15 when it makes that clicking noise and walks quickly ahead, +20 for the action starting yet another stupid fight.

Wednesday’s Forecast: Taking the ‘mate out to lunch at Costco’s sample booths garners the greatest racking-in of points, with hinting at a mild interest in gold showers a close second, and pulling up mid-oral to create a new iTunes playlist at third.